Cataclysm: Metal Gear Solid
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Graphics: sprites and tiles

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Author Topic: Graphics: sprites and tiles  (Read 4150 times)
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« Reply #15 on: July 29, 2013, 02:55:23 am »

I am not particularly interested in collaborating, once the game hits a stable state I might be tempted to make a standalone texture pack, but for the time being I am content with modifying them for my own purposes.
I have lost interest in the DDA branch, simply because it runs terribly slow compared to MGS, and getting square fonts to work is a pain.

Ok, let me know if you are missing something from DDA that is not in my build.
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