Cataclysm: Metal Gear Solid
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Graphics: sprites and tiles

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Author Topic: Graphics: sprites and tiles  (Read 4150 times)
Driverboy
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« on: July 27, 2013, 05:04:18 am »

I was not aware that it was rewritten, Used to the DDA system I guess.

It's still a system that rolls a dice by taking into account player stats and effects, just a bit differently, not so forgiving, and is more complete by also taking calculations with things that were not accounted for before. If you think something should be more balanced just let me know more specific details of the circumstances, your stats and effects.
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