Cataclysm: Metal Gear Solid
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Graphics: sprites and tiles

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Author Topic: Graphics: sprites and tiles  (Read 4150 times)
Driverboy
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« on: July 26, 2013, 03:03:11 am »

Thanks for the update, did you happen to merge the fixes associated with calculating dodge?
Even with ridiculous levels of dodge my character still seems to be able to be hit.
I think the issue involved something else being called, and not having the actual dodge roll apply in some circumstances.

I rewrote dodge and many other fluky combat related stuff long time ago. I don't think it's too hard, I think it should be even harder. You have to keep in mind that you can not dodge well when hit by multiple monsters in the same time, when your speed is low, or if your pain or encumbrance is high. Check those numbers, all your stats and any effects, then tell me what monster(s) was attacking you and how many hits did you dodge and not dodge.


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