Cataclysm: Metal Gear Solid
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Graphics: sprites and tiles

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Author Topic: Graphics: sprites and tiles  (Read 5254 times)
Driverboy
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« on: July 23, 2013, 10:09:57 am »

For the time being I would prefer to use the MGS version, simply to cut down on general confusion between the 2(besides, MGS runs way better  Cheesy).

I thought you were mainly interested to make graphics so it can be used with DDA when they merge tiles support. In any case I'll enable those sprites in the next few days when I clean up the code and hopefully optimise the whole thing a bit more.
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