Cataclysm: Metal Gear Solid
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 21 
 on: August 28, 2013, 03:33:13 am 
Started by Sheb - Last post by Driverboy
Quote from: Sheb @ Bay 12 Games Forum
Ahah, the review section for LazyCat's MAME emulator is amazing: tons of people complaining it doesn't work and contain a virus.

It works without a glitch on two dozen phones and tablets I tested it with. People reporting virus are the same kind of lying idiots like your Gestapo friends on DDA and DF forums.


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And of course it doesn't say where the code came from.

Install it and look at the credits, stupid.

https://play.google.com/store/apps/details?id=com.ctMAME

 22 
 on: August 27, 2013, 08:41:59 pm 
Started by AndClayton - Last post by Driverboy
People might be a bit more receptive to your version of the game if you weren't butt hurt incarnate. I've spoken in defense of your game multiple times on IRC; for all the obnoxious **** you do, your code is somewhat solid and you've made progress on things that the DDA version hasn't.

But for the limited amount of "good" things that can be said about what you've done, your obnoxious acts are worth noting ten fold.

Hey, it's not my fault I'm crazy.


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Try to understand this: Imagine if you were to be the bigger man and just move on from your weird obsession with the DDA forums and put all the effort that you have in spamming in to something productive, like say, developing your version of the game. Maybe, just maybe, your player base would expand beyond...uh, no one except a couple people.

I'd say MGS is already 100x better. But how are people supposed to get to know about it? There is just so many people interested to play this game, and most of them are on DDA and DF forums. I don't really have a choice.

 23 
 on: August 27, 2013, 11:03:14 am 
Started by AndClayton - Last post by AndClayton
People might be a bit more receptive to your version of the game if you weren't butt hurt incarnate. I've spoken in defense of your game multiple times on IRC; for all the obnoxious **** you do, your code is somewhat solid and you've made progress on things that the DDA version hasn't.

But for the limited amount of "good" things that can be said about what you've done, your obnoxious acts are worth noting ten fold.

Try to understand this: Imagine if you were to be the bigger man and just move on from your weird obsession with the DDA forums and put all the effort that you have in spamming in to something productive, like say, developing your version of the game. Maybe, just maybe, your player base would expand beyond...uh, no one except a couple people.


 24 
 on: August 27, 2013, 07:06:03 am 
Started by Sheb - Last post by Driverboy
Adieu.

 25 
 on: August 27, 2013, 03:40:56 am 
Started by Sheb - Last post by Sheb
You're like a NSA analyst that decide to barge into people's thanksgiving diners and start yelling "You didn't do the dishes one week ago! And you faked sickness not to go see your brother-in-law art show!". Possibly true, but annoying and misleading for lack of context.

I'm off. If you can't work with other persons, don't be surprised if your game doesn't attract anyone. At this point, its not the game itself that is turning people off, it's your behaviour. If you learn to be respectful and polite, then it might have a future, but you're killing it.

 26 
 on: August 27, 2013, 12:00:18 am 
Started by Sheb - Last post by Driverboy
It is my concern. I enjoy those games and I don't want you to delay or **** off the people doing it. You know what? If you continue, I think I'll kjust quit and join the other on reporting you on sight. Enjoy your community of one.

Delay? You can only thank me for making the game better, and if they listened to me more there would also be music and sound support now, it would be much faster and smoother, it would have properly working NPCs, above ground z-levels, dozens of crashes and hundreds of bugs and glitches less, and fully functional tiles support long time ago, plus more.

My ungrateful human friend, I am only sharing, informing, I'm not the one who is lying, stealing, leeching and scamming. So you are not here because you are playing my mod, you actually came here only to pick a fight with me, to do what you are accusing me of. Oh, the irony. But I forgive you, because I'm amazing.


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P.S. And yeah, I know GalenEvil has been late. Doesn't give you the right to start attacking everyone for no good reasons. And his code has been updated by now, it's in the repo.

He's been saying for three weeks it's all almost done, but as of today his most recent code is still missing vehicles, furniture, monsters, items, traps, fields, sunlight/shadows, and have tiles without transparency. Where originally there was 80% sprites and tiles done, now there is still 90% missing. Attacking would be when you fabricate lies and make false accusations, like you are doing here. On the other hand, since I'm telling the truth, it's called "exposing". You are like Gestapo, I'm like WikiLeaks.

 27 
 on: August 26, 2013, 11:41:26 am 
Started by Sheb - Last post by Sheb
It is my concern. I enjoy those games and I don't want you to delay or **** off the people doing it. You know what? If you continue, I think I'll kjust quit and join the other on reporting you on sight. Enjoy your community of one.


P.S. And yeah, I know GalenEvil has been late. Doesn't give you the right to start attacking everyone for no good reasons. And his code has been updated by now, it's in the repo.

 28 
 on: August 26, 2013, 04:14:22 am 
Started by Sheb - Last post by Driverboy
They never told anyone they were tilesets ready to go.

- "... You'll be able to plug in and play with a variety of community provided graphics packs, many of which already exist and are ready to go."
http://www.kickstarter.com/projects/568375735/cataclysm-dark-days-ahead-dedicated-developer


- "... our programmer has begun work on getting tileset support working, and is making good progress. I expect it to be finished early next week, and several folks on the forum have tilesets ready to plug in and go."
http://en.cataclysmdda.com/posts


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And they never took credit for anyone's work, as GalenEvil has regularly cited utunnel both on forum and the dev logs.

Who is going to get the credit for making tiles support, who is getting the money? GalenEvil mentioned Utunnels, but give him no credit for doing 90% of the job and instead pretends he designed and made it himself. Look at those two links above, he made nothing, it was more functional three months ago. See it, believe it. Utunnels is also not credited for his SDL port. There is no Teseng in game credits for making original Windows port. Acidia is not in game credits for his new buildings. I'm not credited anywhere for making animations work on Windows.


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Anyway, please stop. Look on Bay12: Toady is another programmer doing his own little free game. Your relentless spam is taking significant development time away. If you want to discuss, discuss, but just stay quite, refrain from ad hominem and don't just post the same thing again and again.

Moreover, it's not working. If you had a community or anything to show for it, maybe, but you're actively keeping people away with your behavior. Look at the CDDA forum and yours. One got a vibrant community, now spanning several language, and the other got you and me. This is not because of the CDDA team, it's your own making. You're not going to draw anyone with spam and ban-dodging.

It's not your concern. You should be more worried about people lying to you and trying to keep information away from you.

GalenEvil on August 07, 2013:
- "hope I can get this all done by quitting time tomorrow"
http://smf.cataclysmdda.com/index.php?topic=2093.msg35888

GalenEvil on August 14, 2013:
- "I'll be spending today working on getting everything finalized."
http://smf.cataclysmdda.com/index.php?topic=2674.msg37794

GalenEvil on August 18, 2013:
- "I am at an almost satisfactory position and will be putting it up in about 2 hours"
http://smf.cataclysmdda.com/index.php?topic=1925.msg38839

 29 
 on: August 25, 2013, 10:37:57 am 
Started by Sheb - Last post by Sheb
I didn't donate anything, except time for the French translation. They never told anyone they were tilesets ready to go. And they never took credit for anyone's work, as GalenEvil has regularly cited utunnel both on forum and the dev logs.

Anyway, please stop. Look on Bay12: Toady is another programmer doing his own little free game. Your relentless spam is taking significant development time away. If you want to discuss, discuss, but just stay quite, refrain from ad hominem and don't just post the same thing again and again.

Moreover, it's not working. If you had a community or anything to show for it, maybe, but you're actively keeping people away with your behavior. Look at the CDDA forum and yours. One got a vibrant community, now spanning several language, and the other got you and me. This is not because of the CDDA team, it's your own making. You're not going to draw anyone with spam and ban-dodging.

 30 
 on: August 25, 2013, 10:16:37 am 
Started by Sheb - Last post by Driverboy
As for keeping information from me, you're ton one that keep his source code closed.

I said I'll give you the source code and even help you make the changes you want.


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They're not lying to me in any way.

GalenEvil Tiles (August 19) - Windows binary:
http://www.mediafire.com/download/o22kupk98bc35ac/Evil-tiles.zip


Utunnels Tiles (May 29) - Windows binary (F3 switch TILES/ASCII):
http://www.mediafire.com/download/u7kx5y66vi4xbsi/Utunnels-tiles.zip


They told you they are going make tiles support, they took your money for it, and they told you there are tilesets ready to go. But in fact they stole someone else's code and after four weeks only managed to make it worse, where originally there was 80% sprites and tiles done, now there is 90% missing. Just wait for z-levels, they have no clue what are they going to do or even how is it supposed to work. You got scammed by clueless bunch of wannabe programmers selling you their dreams and taking credit for other people's work.

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